#Windows - Native Dll not printing to console when built in release

1 messages · Page 1 of 1 (latest)

neat dirge
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When I build a native dll in release mode and call into it with P/Invoke the native code doesn't not print to the console.

If I build the dll in debug mode it works fine.

The native function is printing to std::cout

Does someone know why this might be the case?

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I am also manually flushing just and case and it still doesn't work

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I also verified in a normal C# console application and no issue there