#How do I set a texture for a missing font glyph (tofu)?
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How do I set a texture for a missing font glyph (tofu)?
Two options:
- Modify the font itself to include that as the unicode character you want (i.e. https://graphicdesign.stackexchange.com/questions/21646/is-it-possible-to-add-new-characters-to-a-font this seems difficult)
- Split the text on that unicode character and then put a
Texture2Din its place (could probably be done usingHFlowContainer)