these are the commands i've run
dotnet nuget add source Z:\Misc\LocalNuGet --name LocalNuGet
scons platform=windows module_mono_enabled=yes optimize=size_extra target=editor precision=double
bin/godot.windows.editor.double.x86_64.mono --headless --generate-mono-glue modules/mono/glue
and this is the planned last command, but idk if i messed something up in the first two or not given it's just not working
./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local Z:\Misc\LocalNuGet --precision=double