#How do i add a dash system
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This looks fine, but you may want to do velocity += -global_basis.z * 1000
global_basis.z is based on where the node is rotated towards, and the - is because Vector3.FORWARD = Vector3(0,0,-1)
With that said, 1000 "meters" in 3D is a VERY big increase. The character will probably leave the level instantly or go trough walls.