#Any Open Source projects to see how everything have to be organized/named?

1 messages · Page 1 of 1 (latest)

thick shadow
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Hi everyone!
Is there any available projects to see how everything have to be organized/named?
Just getting into godot and want my games to look clear and "easy readable"

last jetty
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That’s mostly up to you. I don’t know of any projects but just using folders for each assets gameojects and autoloads might be fine

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But really it should be all up to you and what you like or you and anyone your working with

visual estuary
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I don't know any either but firebelley goes over projects and gives tips on the way. You can get a sense from it there

https://youtu.be/biez3OpXipU?si=mf4flQtxvHRF8ZHP

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▶ Play video
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The only issue is that he goes over one part of the code but it's as good as I've found