#How can I make a character go behind a texture?
1 messages · Page 1 of 1 (latest)
So, it really depends on what sort of effect you're going for. Z-index is the simplest option, but it's not always what you want. Here's where to find the Z-index option:
If you're making a top-down game though, and need your character to dynamically move between levels, then you'll probably want to use Y sorting instead.
Could you give a little more specifics on what you’re trying to accomplish? Maybe some screenshots
