#how would i implement movement mechanics into my game?

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meager scaffold
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i'm trying to make the base of a simple movement based game and i was wondering how. i tried looking up tutorials but i couldn't find any that weren't extremely confusing. all i want at the moment is a simple wall jump and slide.

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i'm just looking for a method of making it happen, i'm extremely new to godot and haven't used it in a while. just tell me if i need to provide anything to get help