#Insane Visual Mesh Bug

1 messages · Page 1 of 1 (latest)

tepid bluff
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Hey so I need some big help. Recently when I was playing buckshot roulette my games visuals were bugging out like crazy, like I couldn't even get past the menu, and it was only fixed when I changed the rendering engine to opengl3 in the launch options. I thought it was only a buckshot roulette thing, but now I go into the editor and see this, and find out it is a vulkan bug or godot bug, idk it happened out of nowhere. I'm leaning toward it being a godot bug than a vulkan bug, due to peak (a unity game that I play using vulkan) works fine.

Help please?

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anytime I move my camera in the editor the visuals start acting like crazy, and everywhere the blue boxes are, actual meshes are supposed to be there, the actual meshes that seem to be bugging out. it also happens in game too

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if it helps, my graphics driver is an AMD Radeon RX 5600 XT, and the driver version is 25.8.1

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I've also found out that in this scene, nothing shows up, at all. Not even the collision box

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Insane Visual Mesh Bug

drowsy socket
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25.8.1 broke vulkan on Foward+, downgrade your drivers

tepid bluff
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aaaahhhhh

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that sucks