#confused with TileMaps and TileMapLayers

1 messages · Page 1 of 1 (latest)

arctic lily
#

I was following a tutorial on cave generation in Godot as I'm pretty new to the engine and I found that in the tutorial they used tilemaps, which were recently removed, I tried just replacing any mention of tilemaps with tilemaplayers but as you can probably guess that didn't work. I kept running into these errors,

https://preview.redd.it/confused-about-tilemaps-and-tilemaplayers-v0-y92rxvi5b9lf1.pnghttps://preview.redd.it/confused-about-tilemaps-and-tilemaplayers-v0-pae7rwofb9lf1.png
not exactly sure what's going on is anybody able to help me?

west dagger
#

Most of the api calls for TileMap had to specify on which layer to operate; usually in practice this was layer 0 and the first parameter to the call