#Store tile HP
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One way would be using a scene collection.. https://youtu.be/U53wf7ybnIs?t=43
Godot 4.0 TileMaps do all sorts of stuff, including this lesser known feature that lets you add scenes directly into your TileMap alongside sprites
0:00 - Intro
0:22 - Standard TileMaps
0:38 - Scene Collections
1:57 - Scene Thumbnails
3:40 - Tradeoffs
5:25 - Grid Snapping
6:30 - Outro
Check out some of my other videos:
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