#Texture Blender Export Issue
1 messages · Page 1 of 1 (latest)
I also am getting these despite not having changed any default settings in Godot during this project
So the problem doesn't seem to be how I'm exporting from Blender, I think it has to do with my render pipeline as per the error codes. I'm on MacOS Monterey on Intel.
My old projects with good models are showing me the same error. Where should I be looking?