#apply_central_force has no effect on enemy's RigidBody2D

1 messages · Page 1 of 1 (latest)

blissful terrace
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maybe a stupid suggestion but have you tried putting a bigger value in?

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and the line that applies the force is being hit?

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could maybe be worth it to make sure with a print

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have you also tried the other functions to apply forces?

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like apply_impuls

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idk all looks fine to me

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check one of my projects and I did it pretty much the same

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except I used a value like 10000

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letsgoo

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yeah the values are way bigger than you expect

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I ran into that too

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I usually just try a number that so comically large that it has to do something at that point

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anyways good luck