#apply_central_force has no effect on enemy's RigidBody2D
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and the line that applies the force is being hit?
could maybe be worth it to make sure with a print
have you also tried the other functions to apply forces?
like apply_impuls
idk all looks fine to me
check one of my projects and I did it pretty much the same
except I used a value like 10000
letsgoo
yeah the values are way bigger than you expect
I ran into that too
I usually just try a number that so comically large that it has to do something at that point
anyways good luck