#I believe I followed the doc, not sure why this isn't working with WASD.

1 messages · Page 1 of 1 (latest)

mild compass
lean jacinth
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Are you following any tutorial? If yes, which one?
Any error, or it just doesn't work? Can you look at the output and at debug window? (see image)
Which scene are you running? Did you put your Player in another scene?
Is the camera attached to the player? Or a sibling (both in another scene)?
Can you put a print on the GetInput function to see if the executes?

mild compass
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As to the other stuff, it didn't say much about a camera.

lean jacinth
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And did you check the other things?

mild compass
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I didn't do anything with the supplementary icon when you create a project

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not sure why that is appearing as an error

lean jacinth
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For the first error, it seems like a C# issue. I'm not familiar with Godot C#, but the code seems to match the tutorial, so it is not the code, but some configuration

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Second error is weird. If the icon.svg is at the root of your project, try restarting Godot. It might have lost a reference to the file

mild compass
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I have deleted the icon as I didn't think I needed it? I mean it's just a given asset for sprites, no?

lean jacinth
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True

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Did you delete through Godot itself?

mild compass
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that I don't remember

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best bet is through the file manager

lean jacinth
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Also, for Godot C#, it seems you need the .net framework installed, and create a C# solution through this menu:

mild compass
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i made sure to download the .net

lean jacinth
mild compass
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saw that was an issue on someone elses

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v9 was what i downloaded

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and that made a separate issue go away

lean jacinth
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I imagine it should work with either 8 and 9 . Did you try the Create C# Solution as above?

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And try restarting Godot after

mild compass
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I will do that now

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created, restarted, and now building project

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worked!

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really appreciate your help