Hi! 👋
I'm a newbie, trying to get https://github.com/Maaack/Godot-Game-Template set up as a starting point after doing a few tutorials. Most of everything appears to be working and I've even been able to add some simple GarageBand audio files without any issue following the instructions.
However, I've run into a specific problem where when I try to access the options menu from the pause menu, I get a NPE on a %UniqueName access. I made several changes between verifying it all worked and discovering it wasn't working, and unfortunately I didn't commit often enough to be able to track it backwards (hubris, yo) to figure out what broke. I feel as if the most likely culprit was me clearing inheritance on all of the actual game scenes that inherited from the base classes in the addons (as Maaack recommends here https://github.com/Maaack/Godot-Game-Template/blob/main/addons/maaacks_game_template/docs/MainMenuSetup.md when moving to actually extend out from the template). However, this cannot be undone (in my case, even thru git), and it feels like a lot of work to redo everything I did, so I came here to ask for help before that.
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. - Maaack/Godot-Game-Template