#How can I remove the weird black lines in my game?

1 messages · Page 1 of 1 (latest)

narrow kettle
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Its the weird black plane, I've seen other tutorials that doesn't have it but when I tried to make my own, it has this weird black plane. I checked DirectionalLighting3D and WorldEnvironment3D but the problem is still there. Please help.

vivid finch
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do you have a skybox? It doesn't look like it to me; try adding one (or a bgcolor or whatever)

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because if you don't want the black plane, you have to substitute something else 🙂

narrow kettle
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I tried using a regular bgcolor and a panorama sky but it's still the same 😦

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i meant procedural sky sorry

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I just checked the one from the tutorial, tho this one has a shader, i noticed that it has the same effect. is that normal on 3d games?

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It's hard to see but there's this white horizontal plane near the edge of the platform.

vivid finch
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I think that's either the mesh LOD or the texture LOD falling below some threshold and using the next worse bucket of sampling

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(probably texture)

narrow kettle
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The problem still persist but I'll try to restart the project and fiddle with it a bit more. Thank you!

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Created a new one, i probably pressed something i shouldn't.