#Help with 3D fighting game camera
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
https://docs.godotengine.org/en/latest/classes/class_node3d.html#class-node3d-property-top-level
In GD4, looks like it's set_as_top_level(), rather than set_as_toplevel()
could also do child.top_level = true
Thank you for responding, that seems to have fixed both errors, however now the camera displays just grey, any clue why that might be happening?