#How to make Bone2D-Nodes collide with things?

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frosty wadi
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I find this menu (picture) and it sounds like it can give my bones physics. Can I use this modifications instead of using multiple CollisionsShape2D-Nodes?

Why I use skeleton2D? I want somethink like that:
https://keiwan.itch.io/evolution
https://youtu.be/K-wIZuAA3EY?si=M5zieu3kwNg5onpm

itch.io

Create creatures and let them evolve to see how they master various tasks.

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vast field
#

By physics, I think it meant that the bones are moved by physics, like ragdolls, hair, that kind of stuff
I don't think that you cna use the bones directly as colliders, you'll need to add one
Or, you can to instantiate a convex mesh based on the skeleton, and use it as a collider shape, but that'd be done in a script