Sorry if the title's a bit odd, not quite sure how else to describe it.
I have a TileMapLayer and wanted to emulate a slanted checkerboard look using a Half-Offset Square shape, and hacked slanted tiles into it. It works okay, but I'm getting clipping issues specifically on the red tiles, where the lower left corner will sometimes, sometimes not overlay above the tile that's means to be "in front". I know Y-sorting exists, but can't seem to get it to work on the same tile in the same tilemap. Is there any kind of way I could wrangle this?