#landing animation

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glossy birch
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when I stand on an edge the land animation plays over and over...
how can i fix this

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I've tried making the player collision shape to a rectangle but it didn't work

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And the collisions of the ground are also rectangular

static anvil
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What is your code for choosing what animation to play

glossy birch
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playback.travel("Landing") will play the landing animation in the animation tree