#randomized texture issue
1 messages · Page 1 of 1 (latest)
show the scene tree that your meteors.gd is on.
you changed the sprite2d name to Meteor so $Sprite2D in your code will be null.
you need to use the name of the node so $Meteor.texture
1 messages · Page 1 of 1 (latest)
can you send a screenshot of your code + a screenshot of your scene tree
show the scene tree that your meteors.gd is on.
you changed the sprite2d name to Meteor so $Sprite2D in your code will be null.
you need to use the name of the node so $Meteor.texture