#Getting position of a cell in a tile map layer

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left aspen
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the idea is that when a projectile collides with the glass body in the tile map layer

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it like reflects

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and im trying to use the position of the body

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but its returning (0,0)

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and idk how to get that specific cells location instead of the entire tile map layer

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i seperated the tile map layers into 2

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one of the is called Glass

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and only has the collisions n stuff for the glass tile