#Scenes in a 3d Grid map
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a while ago I made a 2D game in Godot 4.3 and used the tilemap system extensively.
I plan on remaking my game but used scripted tiles to make the puzzles work well and leave room for more mechanics.
I assumed that 3d Godot would have a similar system that would allow this.
Is there any work around?
Use an addon like AssetPlacer (or one of the free alternatives) which can be set up to place things on a plane with snapping and use the scenes as your library. The stock GridMap can't do anything with scenes as it's mostly a wrapper around MultiMesh stuff if I remember correctly.