#Club penguin like game
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You should look up how to make a player move in 8 directions (here are the docs: https://docs.godotengine.org/en/stable/tutorials/2d/2d_movement.html) and read this for the multiplayer support :https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html
Godot Engine documentation
High-level vs low-level API: The following explains the differences of high- and low-level networking in Godot as well as some fundamentals. If you want to jump in head-first and add networking to ...
also, instead of directly adding value to the velocity, you can use the lerp() function to make the movement smooth