#basic climb implementation

1 messages · Page 1 of 1 (latest)

cursive hornet
#

can you explain it better

#

I have no idea about C# but I implemented wall jump before maybe I can help

topaz lake
#

basically i want my player to gradually follow the red path

cursive hornet
#

ahhhh

topaz lake
#

when you press the space bar and the conditions are met by the blue raycasts you are allowed to

#

the objective is to go over and concerve momentum

cursive hornet
#

maybe you can shutdown all the inputs and just send the player into the sky with some other velocity

topaz lake
#

i'm not sure if i understand

#

or

#

wait

#

i'll try something

cursive hornet
#

like when you reach the end get out of the climbing mode and set the player y speed to 500

#

and after 1 second set the player x and z speed to land up there

#

this is a pretty brutal solution and maybe its not the best but its one

topaz lake
#

bahahaha i guess

#

how do i make a timer ?

cursive hornet
#

its a node

#

it has a signal just use the function start() on it

topaz lake
#

okay

#

i'll try

#

thanks