Testing persistence / save game. See screenshot for code.
F5 to run project
New button: instantiate an instance of Player
Save button: uses FileAccess.store_var to save object_id to file
Load button: successfully loads object back from file system (see print outputs on lines 20-26 in coments)
F5 to restart project
Load button: loads the file, gets the object ID, but instance_from_id returns null.
Feel like I'm missing something. How to ensure that object is persisted on file system even when I restart project?