I'm making a simple car game, and I want to use these assets, which are supplied as a single sprite sheet. I plan to spawn cars at random, and they will each have a random speed (meaning the speed is not a fixed property of the car). What is the best way to create these car scenes? Should I manually cut out all the cars from the sprite sheet and save them as separate png files, preload them all and randomly select one? But also I need to worry about their collision shapes, so maybe I should create a sprite-and-collision-shape scene for each sprite, and load one of them at random each time a new car is spawned? Thanks for any advice.
#Creating/managing variations on a scene
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