running into an issue where i have an enemy.tscn
added 2 of these objects to main...in enemy.gd i have NavigationAgent2D...but, n enemies just follow the same target path as the 1st
How do i make this unique? is there simply a godot "make this unique" so i can just place mulitple enemies in the scene, and benefit from the node placement (vs say, dyanmically via instance())