I want to have a target shape/image that the player has to try and draw, sort of like the Eatsa Pizza Mario Party minigame.
I've seen the general concept of using some combination of click events + the _draw() or line2d to let you draw on screen with a mouse, but I'm not sure how to access or compare the data of whatever is drawn on screen.
If someone could point me to what classes I could use/look through, that'd be appreciated.