#Invert tween transitions?
1 messages · Page 1 of 1 (latest)
I tried position but it gets super jank because of the collisions. Plus I just want the thing to slide on the floor fast then slow down, which is the TRANS_EXPO eased out
Try removing extra stuff. Remove the enemy, remove the attack animation, so you can just see the movement alone. I think it probably is easing just fine, you just can't tell because of the nature of the movement you've made
Part of the problem is that it happens really fast
Well, you can see one image the object slides about 5x as far and is much slower when it has the .set_ease. You can also see how delayed it is without it. It's two totally different curves happening
I mean, it could easily be slowing down
It's not going to be very obvious because most of the movement from the expo curve is going to be going fast
Increase the _time and see if you can see a difference then
Also remove the parallax from the background so you can measure movement easier
Also record a clip of true linear to compare to
I mean, its already very easy to see how different these two examples are. Increased the time and it is even more exaggerated just how different they are.
Regardless, adding set_ease is not reversing the TRANS_EXPO
I think it is
I think it's slowing down at the end
It's definitely making a difference, and I don't think it's linear in that second clip
If it is, it is no where near an Expo curve though. at best it would be a very mild sine.
Keep in mind you aren't applying an expo transition to the position you're applying it to the velocity
Yes, I know. But it works if I have it ease in, but not if I ease it out. I just want it to ease out.