#How do I make the camera not move?
1 messages · Page 1 of 1 (latest)
don't make the camera a child of the player?
it will follow the parent node, so if you don't want that just make the camera its own thing
You likely don't want to make the camera a child of the player if you don't want it to follow. You can make the Spripe2D a child of the player and the camera would be a child of the scene or whatever larger context you are viewing in.
Dont make the camera and sprite 2d children of player
Also what do you mean "player to have access to the sprite 2d"
Like, signals???
You dont need them to be children to use signals
with them
im sorry i fixed it