So I have this file which I imported from blender of a sword. I put it into a small sword rack and added the "pickable" node to it and I when I put on my headset I can't pick it up. I was hoping someone could offer a hand helping me or send some tutorials my way. Everything I've seen so far is normal flat screen games not vr so it isn't super helpful :/
#No clue how to make a sword work.
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This is the second video in this series where we start implementing objects we can pick up.
Timecodes:
00:00 Introduction
01:24 Creating a pickable object
03:15 Adding pickup functions to our hands
03:50 Adding a highlight to our object
04:40 Adding grab points to our object
06:05 Final demo
Links:
Build off this
Learn how to build a VR Game in Godot using the Godot XR Tools by @BastiaanOlij and the team in the first episode we setup our basic XR Origin and 3D scene!
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Source code: https://www.patreon.com/posts/92745505
Setup guide: https://docs.godotengine.org/en/stable/tutorials/xr/setting_up_xr.html
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Learn how to implement object pickup / interaction in a VR Game using Godot with the Godot XR Tools by Bastiaan Olij and Team!
Let me know what you want to see next!?
Part 1: https://youtu.be/fxZoXfX4oBo
Source code: https://www.patreon.com/posts/92745505
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