I had a project made in Godot 4.3-stable and I wanted to try out the newest version, so I converted it. Ever since I converted it, Godot has been creating .uid files for all my .cs files. Is there a reason for this? and any way to disable it?
I did try moving all .uid files somewhere else to see if the project would still work fine and it did
There's no reason to delete the files, except that I want to keep my folders tidy to be able to find stuff faster