I added directional helper methods to the Transform C++ classes, and thought everything was fine since it tested okay in the editor. Here are the changes I've made:
https://github.com/godotengine/godot/pull/100385
After exporting, however, I get errors such as these:
at: GDScript::reload (res://archetypes/platform_set/math_platform_set.gd:195)
SCRIPT ERROR: Parse Error: Function "up()" not found in base Transform3D.
at: GDScript::reload (res://archetypes/platform_set/math_platform_set.gd:195)```
What am I missing? Also bonus if there's anything else I should improve on my PR.