#Camera3D doesnt show player nor map

1 messages · Page 1 of 1 (latest)

sly axle
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in project settings -> Application -> run I changed the level to a new one.
The Camera3d is a child of Character3D, Character3D is placed in the scene. i tried changing the camera to current that didn't change anything. any guess what it could be?

vale marlin
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Do you see any errors in the Debugger during runtime?

sly axle
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nothing that should be related

vale marlin
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When you check the remote view, do you see the character and map node?
Now that i think about it, it sounds like the scene is empty.

sly axle
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solved the camera thing sort of not sure what the fix ended up being as i changed several things.
not sure why this is a thing but depending on the level now have to alter the input values for example:
level 0

level 1

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now the scene looks like this
when i rotate the gridmap the camera is wrong though (CharacterBody3D has the camera)

vale marlin
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Sounds like there's a lot of stuff messing with the camera's position here.

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Maybe the camera shouldn't be related to the player.