#Real-Time Fluid Simulation (Example Project)

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fading warren
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A real-time fluid simulation in Godot. Makes use of RigidBody3D nodes along with a custom-built DropletServer that simulates cohesion.

Video: https://github.com/thompsop1sou/godot-fluid-sim/assets/114190975/2e731808-9423-4b42-9e21-e409e9b35a5c

Repo: https://github.com/thompsop1sou/godot-fluid-sim

GitHub

Real-time fluid simulation in Godot. Contribute to thompsop1sou/godot-fluid-sim development by creating an account on GitHub.

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Also just created another project that allows you to freeze the fluid. It's based on the project linked above, but with significant changes.

Video: https://github.com/user-attachments/assets/b4e7a4fa-e55c-436b-835b-9fd2c3d9db7a

Repo: https://github.com/thompsop1sou/freezable-fluid-sim

GitHub

Real-time, freezable fluid simulation in Godot. Contribute to thompsop1sou/freezable-fluid-sim development by creating an account on GitHub.

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Real-Time Fluid Simulation (Example Project)