#bombparty remake in godot
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Networking is always complicated due to the nature of how networking is. But if you're ok with a high level implementation you should check the official docs https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html#example-lobby-implementation
Godot Engine documentation
High-level vs low-level API: The following explains the differences of high- and low-level networking in Godot as well as some fundamentals. If you want to jump in head-first and add networking to ...