#how do I make an if colliding signal referring to a Raycast?
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Imma go ahead and link this in #❓┃quick-help
Not sure what you mean?
Raycast should return a dictionary including a collider object if it hits
You can call a function if it isn't null
Raycasts are meant to work on demand, so they don't have signals.
You have to use its methods to check if they are colliding with something.