#Gouvernail Project Manager

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copper barn
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Hello everyone, I am currently working on a graph-based project manager, I do this on Godot and I aim to sell it in order to finance my next game. In order to improve it as much as possible, I would like you to answer some questions if you want to help me.

Q1 - Do you use a project manager and if so which one?
Q2 - What is the most important tool of a project manager?
Q3 - What is the tool that you would like to see added to the project manager that you use?
Q4 - What is the biggest flaw of the project manager that you use?
Q5 - His greatest quality? (You can also give several)
Q6 - What would make you change project manager?
Q7 - What is the ideal price of a project manager?

For those who will answer, thank you very much because this helps me enormously.

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Here is now a small list of tools already implemented in my app:
● A graph that allows you to visualize your project thanks to three types of node: 'basic' which allows you to define and describe a sub-part of your project, 'list' which allows you to list sub-parts or tasks to do and 'task' which allows you to make a list of tasks, tasks to which you can add tags. There are also anchors that allow you to save positions in the graph to facilitate navigation.
● A task list that allows you to display all the tasks present in the graph, with their tags. Allows you to check the tasks and go to their positions in the graph.
● A canvas that allows you to sketch your ideas.

● The graph also includes a small set of anex tools such as a command console or a node search and others...

Finally I plan to add a project wiki, a file manager and make it all collaborative but it will take time.

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Thank you very much if you have read everything and if you will answer the questions, any help is welcome, I need some people to help me translate the application and to make it all collaborative with servers. But it is not for right away haha.
Here are some videos and pictures to show you what the app looks like for now.