#the player is not moving

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simple spade
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this code is not working the player is not falling down

remote cave
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have you added gravity?

simple spade
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extends CharacterBody2D

const SPEED = 300.0
const JUMP_VELOCITY = -400.0

func _physics_process(delta: float) -> void:
# Add the gravity.
if not is_on_floor():
velocity += get_gravity() * delta

# Handle jump.
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
    velocity.y = JUMP_VELOCITY

# Get the input direction and handle the movement/deceleration.
# As good practice, you should replace UI actions with custom gameplay actions.
var direction := Input.get_axis("ui_left", "ui_right")
if direction:
    velocity.x = direction * SPEED
else:
    velocity.x = move_toward(velocity.x, 0, SPEED)

move_and_slide()

this is the basic code

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when I added sprites it stop working

remote cave
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your jump velocity is in minus

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try doing 500

simple spade
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not working here a video

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oh wrong thing