#[Bug] Node not deleted after scene change

1 messages · Page 1 of 1 (latest)

stuck agate
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I"ve encountered a really weird bug this morning.
My project has been working for months now, suddenly this morning, not sure what i changed. But when i use reload_current_scene() or change_scene_to_file() my previous nodes and scenes aren't deleted. They're not in the tree anymore but they seem to just hangout in the void, giving me a ton of errors. Anybody encountered this before ? I feel like changing scene just deletes the previous scene all together, and it worked fine for me before.

ancient cypress
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I never really trusted the change_scene approach. I always remove/add my scenes with a scene manager