Hello everybody!
I finished what I had in plan for my first game. It's a 3D Android game: -> ChichicKen gravity <-
It's inspired from the infinite runners out there, like Subway Surfers, Temple run, etc.
Why is my game different ? It's the gravity switch element.
If you fall into some specific objects, the gravity changes it's direction and you run on the other sides of your phone and you need to rotate the phone.
You need to be careful not to drop your phone and break it while playing the game...
The only things that are not done by me: Sky and grass textures, background music (done by me with AI)
Game made in Godot 4.2.2 and 3D models and animations in Blender 4.0
There are no stupid ads running everywhere. Only if you want to revive-continue(you can also revive using some collectable eggs from within the game).
Basically, you can play the game forever without seeing a single ad.
The purpose of this game was for me to learn what it means to make a game and release it so that the NEXT one to be a success! (But i'm pretty proud of this one as well tbh 😛 )
I know the marketing part is nonexistent on my side, I don't even have social media. I only sent my game to few friends.
SO this is where I have the most work to do, to learn, to improve.
Play Store link: https://play.google.com/store/apps/details?id=com.chichicken.gravity
I hope you will enjoy it
I'm more than open for your feedback !!
Kind regards