#camera2d - Stuttering character effect when using position smoothing
1 messages · Page 1 of 1 (latest)
'Idle' is kind of a deceptive name for the default setting there.
You're basically choosing whether to update the camera during _process or _physics_process.
Physics is the setting for _physics_process, obviously, and idle... is the setting for _process.
Not super intuitive what you're choosing between at first glance.
But if you're moving your characters during physics_process, it's a good bet that moving the camera during physics process will help things stay in sync.