#Strange 1px outline around all models

1 messages · Page 1 of 1 (latest)

wild arch
#

(They're much more visible in game than in the screenshot but if you look really closely you can still see them)

#

Happens with everything, not just the cube. Much less visible here than in the other one but you get the idea

cursive nova
#

I honestly don't notice any of that.
Could it be your monitor? Some have color bleeding.

wild arch
#

Download the image and view it in full

#

They're clearly visible to me on both my main monitor and phone

wild arch
#

Still haven't determined the cause but I can say that they are exactly 1 pixel thick and are the exact same color as what's supposed to be the edges of the geometry

cursive nova
#

I think i see them in the top image.
You mean the straight white lines, right?

Do the cubes have any shaders or weird UV maps?

wild arch
#

No

#

I'm not applying any shaders to them and the UV maps are just the default

#

Imported the model into Blender and it doesn't have this problem, so it's clearly not a problem with the model itself

cursive nova
#

my wildest guess is that the GPU driver is tripping.
It is a pretty weird and surprisingly "stable" artifact.

wild arch
#

I highly doubt that considering it doesn't happen anywhere else, not even in other Godot projects

#

My guess is that I misconfigured something but I have no idea what

#

Just tried with different drivers as well as on a completely different device with the game built and it's still happening, so it is 100% either a misconfiguration in the game itself or a problem in Godot