Hello, I'm using Godot 4.3.stable
I'm making a particle system with GPUParticles3D and it seems that every option in the "Color Curves" section of my Process Material doesn't do anything.
I have a material that a basic plane with transparency set to Alpha. The particles are emitting and they do have alpha, but trying to modify their color or alpha over time using the Color Curves seems to have no effect at all.
What am I doing wrong?