#Broken DDS Textures

1 messages · Page 1 of 1 (latest)

jaunty moat
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You wanna post what the errors are?

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It could be a mix of both tbh.
It could be that the godot implementation has a bug. Or it could be that Tacent View is handling the problem more gracefully and / or is not adhering to the file standard correctly

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I would try opening it in one or two more editors, and if it works there, report it as a bug

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Oh yeah then go to sleep first :)