#Self hosting Godot with Nuxt / Vue

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fickle cliff
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using v4.3 (also tested with v4.4dev)

does anyone have any experience with putting Godot on self hosted sites? i am trying t put a godot canvas in a website using nuxt/vue as a frontend, however i am faced with some issues. this is a clean nuxt build with no configuration so far. (though i am trying out different things i find on google to add headers etc) i am testing locally for now.

I managed to point godot to the right packages from a web build, but i got the following issues:

Error
The following features required to run Godot projects on the Web are missing:
Cross-Origin Isolation - Check that the web server configuration sends the correct headers.
SharedArrayBuffer - Check that the web server configuration sends the correct headers.

i read 4.3 supposedly removed this requirement. does anyone have any suggestions or information on how i could solve this problem? or something that i am potentially doing wrong? thank you!

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if it helps: had to add the export keyword in front of const Engine in the js file in the web export in order to reference the Engine class to run StartGame().

fickle cliff
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bump please