#Add animation tree to my character movement
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Start by adding an animationPlayer node to your character. There you can create the animations by changing frames over time (assuming your game has Sprite2D's and a spritesheed), then, you can play those animations through code via:
$AnimationPlayer.play('Walk_N')
Just an example.
AnimationTrees are a bit more complex, but they are something that you put on top of the AnimationPlayer. It does not exist separately.