I already made one animation and I wanted to time and just flip h this .. is there a way to actually do that?
Another thing how I can check which side the character is looking when it’s not moving?
(I tried to use velocity to check which side the CH is moving and then playing “right swing” or “left swing” according to that but what I’m getting is I can play the animation only if I’m moving…)??? Thanks in advance
#hi I want to make attack animation that I’m the character is swinging a sword the thing
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I’m not sure I understand your first question but to check what side your character is looking, if you used flip_h to change the side you can simply use it in a if statement like this:
if flip_h = true:
Do thing
If you changed the side by changing the scale you can use this:
if scale = Vector2(1, 1):
do thing