i have a NinePatchRect that ive set to use an atlas textue. i dragged and dropped a sprite sheet into th atlas texture and edited the region. then i edited the region on the ninepatchrect to get it to display.
This works and it does display/size, but its HUGE, each pixel is 50px wide, and id like to be able to shrink it down so its more manageable.
any recommendations would be greatly appreciated.