#Camera position resets when it's removed from the scene tree?

1 messages · Page 1 of 1 (latest)

real hull
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Hello. My camera is, for some reason, resetting position when its parent is removed from the scene tree and another is added in its place. i don't know why this happens, is it the fault of the camera in the node added to replace it?

winged bluff
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are both parents of the camera at the same position?

real hull
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yes

winged bluff
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showing some code would help